Bresenham Algorithm: Implementation and Analysis in Raster Shape

@article{Gaol2013BresenhamAI,
  title={Bresenham Algorithm: Implementation and Analysis in Raster Shape},
  author={Ford Lumban Gaol},
  journal={J. Comput.},
  year={2013},
  volume={8},
  pages={69-78}
}
  • F. Gaol
  • Published 2013
  • Computer Science
  • J. Comput.
One of the most important aspect that have to solve in raster objects is to describe the structure of the individual objects and their coordinate locations within the scene. [] Key Method The implementation will be expanded to display circles and other curves. The analysis will be focus on numerical results, error produced, computation speed, and display. The language that used in this implementation is C++ with OpenGL.

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