Bounds and algorithms for dither screens

@inproceedings{Gotsman1996BoundsAA,
  title={Bounds and algorithms for dither screens},
  author={Craig Gotsman and Jan P. Allebach},
  booktitle={Electronic Imaging},
  year={1996}
}
A simple model for quantifying dither screen performance is proposed. Using this model, inherent limitations on the performance of dither screen halftoning are proved. An efficient method for generating quality dither screens, with good performance under our model, is presented. 

Quality issues in blue noise halftoning

A new series of psycho-visual experiments address the 'preferred' color rendering among four different blue noise halftoning schemes and investigates the quality issues in blue-noise binary pattern design and mask generation as well as in application to color reproduction.

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The Springs algorithm is described, and results which demonstrate its effec- tiveness are shown, which are a simple dot-rearrangement heuristic which results in a more isotropic dot distribution.

New void-and-cluster method for improved halftone uniformity

An improved dithering method using a Voronoi tessellation and three criteria to select among equally likely candidates for the locations of the largest voids and the tightest clusters is presented.

Scattered data interpolation methods for electronic imaging systems: a survey

The main methods reviewed include linear triangular (or tetrahedral) interpolation, cubic triangular (Clough-Tocher) interpo- lation, triangle based blending interpolations, inverse distance weighted methods, radial basis function methods, and natural neigh- bor interpolation methods.

Color, style and composition in image processing

This work proposes a concise, multiresolution image representation that can simultaneously support both photorealistic reconstruction and non-photorealistic rendering, and proposes recoloring techniques to remap colors, find and replace colors, and convert colors to grayscale.

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