Blending games, multimedia and reality

@inproceedings{GauthierDickey2010BlendingGM,
  title={Blending games, multimedia and reality},
  author={Chris GauthierDickey},
  booktitle={MMSys},
  year={2010}
}
Games, multimedia, and reality are on a converging path as motion capture, 3d video, and high performance networking and computing become more affordable and common place with consumers. Next generation video game systems are planning on including many aspects of motion capture and facial recognition algorithms. As such, we present an analysis of system… CONTINUE READING