Beyond loot boxes: a variety of gambling-like practices in video games are linked to both problem gambling and disordered gaming

@article{Zendle2020BeyondLB,
  title={Beyond loot boxes: a variety of gambling-like practices in video games are linked to both problem gambling and disordered gaming},
  author={David Zendle},
  journal={PeerJ},
  year={2020},
  volume={8}
}
  • D. Zendle
  • Published 14 July 2020
  • Law, Economics
  • PeerJ
A variety of practices have recently emerged which relate to both video games and gambling. These range from opening loot boxes, to esports betting, real-money video gaming, token wagering, and social casino spending. It is unknown either how harmful or how widespread many of these activities are. A sample of 1,081 adults from the UK aged 18+ was therefore recruited. This sample was purposively recruited via quota sampling to represent the UK population in terms of sex, age, and ethnicity… 

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