As making with digital fabricators becomes pervasive it is important to consider how the design of these technologies can suit the desires of diverse audiences. This paper presents two interactive craft activities where the actions of the user mimic the actions of algorithms that underlie digital fabrication technologies. Users are invited to perform the part of the making machine as they construct objects using everyday materials. In addition to suggesting new modes of making, interacting in this way may also provide closer and personally relevant understandings of the technologies and processes of digital fabrication.
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