Behavlets: a method for practical player modelling using psychology-based player traits and domain specific features

@article{Cowley2016BehavletsAM,
  title={Behavlets: a method for practical player modelling using psychology-based player traits and domain specific features},
  author={Benjamin Cowley and Darryl Charles},
  journal={User Modeling and User-Adapted Interaction},
  year={2016},
  volume={26},
  pages={257-306}
}
As player demographics broaden it has become important to understand variation in player types. Improved player models can help game designers create games that accommodate a range of playing styles, and may also facilitate the design of systems that detect the currently-expressed player type and adapt dynamically in real-time. Existing approaches can model players, but most focus on tracking and classifying behaviour based on simple functional metrics such as deaths, specific choices, player… CONTINUE READING
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