BRDF Representation and Acquisition

@article{Guarnera2016BRDFRA,
  title={BRDF Representation and Acquisition},
  author={Dar'ya Guarnera and Giuseppe Claudio Guarnera and Abhijeet Ghosh and Cornelia Denk and Mashhuda Glencross},
  journal={Comput. Graph. Forum},
  year={2016},
  volume={35},
  pages={625-650}
}
Photorealistic rendering of real world environments is important in a range of different areas; including Visual Special effects, Interior/Exterior Modelling, Architectural Modelling, Cultural Heritage, Computer Games and Automotive Design. Currently, rendering systems are able to produce photorealistic simulations of the appearance of many real-world materials. In the real world, viewer perception of objects depends on the lighting and object/material/surface characteristics, the way a surface… CONTINUE READING
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