Aware Environment for Workshop with Game Storming

Abstract

A context aware environment for workshop with game storming was developed with vision sensors and was evaluated its capability for supporting facilitator of workshop through feasibility test. In this paper, overview of the aware environment for workshop, basic capability of the environment, and results of feasibility test are described.

DOI: 10.1109/ICDMW.2016.0119

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Cite this paper

@article{Kushiro2016AwareEF, title={Aware Environment for Workshop with Game Storming}, author={Noriyuki Kushiro and Tatsuya Ehira and Rei Kaihara}, journal={2016 IEEE 16th International Conference on Data Mining Workshops (ICDMW)}, year={2016}, pages={806-812} }