Automatic view selection through depth-based view stability analysis

  title={Automatic view selection through depth-based view stability analysis},
  author={Pere-Pau V{\'a}zquez},
  journal={The Visual Computer},
Although the real world is composed of three-dimensional objects, we communicate information using two-dimensional media. The initial 2D view we see of an object has great importance on how we perceive it. Deciding which of the all possible 2D representations of 3D objects communicates the maximum information to the user is still challenging, and it may be highly dependent on the addressed task. Psychophysical experiments have shown that three-quarter views (oblique views between frontal view… CONTINUE READING
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