Automatic Puzzle Level Generation : A General Approach using a Description Language

@inproceedings{Khalifa2015AutomaticPL,
  title={Automatic Puzzle Level Generation : A General Approach using a Description Language},
  author={Ahmed Khalifa and M. Fayek},
  year={2015}
}
In this paper, we present a general technique to generate and evaluate puzzle levels made by Puzzle Script. Puzzle Script is a videogame description language created by Stephen Lavelle for scripting puzzle games. We propose a system to help in generating levels for Puzzle Script without any restriction on the current game rules. Two different approaches are used with a trade off between speed (Constructive approach) and playability (Genetic approach). These two approaches use a level evaluator… CONTINUE READING

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