Automatic Behavior Generation of Artificial Fish Using Elasticity Momentum

@inproceedings{Kim2007AutomaticBG,
  title={Automatic Behavior Generation of Artificial Fish Using Elasticity Momentum},
  author={Chong Han Kim and Seung Moon Jeong and Im Chul Kang},
  year={2007}
}
The objects real time rendered in the 3D cyber space can interact with each others according to the events which are happened when satisfying some conditions. But, to representing the behaviors with these interactions, too many event conditions are considered because each behavior pattern and event must be corresponded in a oneto-one ratio. It leads to problems which increase the system complexity. So, in this paper, we try to physical method based on elasticity force for representing more… CONTINUE READING

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