Autoencoder-augmented neuroevolution for visual doom playing

@article{Alvernaz2017AutoencoderaugmentedNF,
  title={Autoencoder-augmented neuroevolution for visual doom playing},
  author={Samuel Alvernaz and Julian Togelius},
  journal={2017 IEEE Conference on Computational Intelligence and Games (CIG)},
  year={2017},
  pages={1-8}
}
  • Samuel AlvernazJ. Togelius
  • Published 12 July 2017
  • Computer Science
  • 2017 IEEE Conference on Computational Intelligence and Games (CIG)
Neuroevolution has proven effective at many re-inforcement learning tasks, including tasks with incomplete information and delayed rewards, but does not seem to scale well to high-dimensional controller representations, which are needed for tasks where the input is raw pixel data. We propose a novel method where we train an autoencoder to create a comparatively low-dimensional representation of the environment observation, and then use CMA-ES to train neural network controllers acting on this… 

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