Augmented reality technologies, systems and applications

  title={Augmented reality technologies, systems and applications},
  author={Julie Carmigniani and Borko Furht and Marco Anisetti and Paolo Ceravolo and Ernesto Damiani and Miodrag Ivkovic},
  journal={Multimedia Tools and Applications},
This paper surveys the current state-of-the-art of technology, systems and applications in Augmented Reality. It describes work performed by many different research groups, the purpose behind each new Augmented Reality system, and the difficulties and problems encountered when building some Augmented Reality applications. It surveys mobile augmented reality systems challenges and requirements for successful mobile systems. This paper summarizes the current applications of Augmented Reality and… 
Augmented reality applications in manufacturing and its future scope in Industry 4.0
The article investigates various areas of application for this technology and its impact on improving production conditions and discusses the critical role of industrial augmented reality by analysing some use cases and their prospects.
Augmented Reality : Applications , Challenges and Future Trends
The current state of the art in augmented reality is surveyed and the exiting issues encountered when building augmented reality applications considering the ergonomic and technical limitations of mobile devices are explained.
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The descriptions of a variety of the new AR explorations are presented, and the issues that are relevant to the contemporary development of the fundamental technologies and applications are discussed.
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The Studierstube Augmented Reality Project
This paper reviews the user interface of the initial Studierstube system, in particular the implementation of collaborative augmented reality, and the Personal Interaction Panel, a two-handed interface for interaction with the system.
Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR
This paper reviews the ten-year development of the work presented at the ISMAR conference and its predecessors with a particular focus on tracking, interaction and display research, providing a roadmap for future augmented reality research.
Stage-Based Augmented Edutainment
The approach introduces an edutainment system that presents an AR system for Edutainment that is scalability and robustness of an outdoor and real-world AR system.
Performance evaluation method for mobile computer vision systems using augmented reality
A framework which uses augmented reality for evaluating the performance of mobile computer vision systems and has potential to replace and complement physical testing, for instance by creating collision scenarios, which are difficult to test in reality.
Development Actuality and Application of Registration Technology in Augmented Reality
The tracker-basedRegistration and the knowledge-based registration are described and it is indicated that correct 3D registration in outdoor complex environment with large area and the application in teleoperation of robot or UAV is an important developing tendency in the research field of registration technology in augmented reality.
Modern approaches to augmented reality Video files associated with this course are available from the citation page
This tutorial discusses the Spatial Augmented Reality (SAR) concept, its advantages and limitations, and presents techniques for projector-based augmentation of geometrically complex and textured display surfaces, and methods for achieving consistent illumination and occlusion effects.
Remote Collaboration Using Augmented Reality Videoconferencing
An Augmented Reality (AR) Videoconferencing System is described, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference module that allows users to display and examine volumetric data simultaneously and to highlight or explore slices of the volume by manipulating an optical marker as a cutting plane interaction device.
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The experiences with an AR-museum guide that combines some of the latest technologies, amongst other technologies, markerless tracking, hybrid tracking, and an ultra-mobile-PC were used.
Location based Applications for Mobile Augmented Reality
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AR-Mote: A wireless device for Augmented Reality environment
  • G. Caruso, G. Re
  • Computer Science
    2010 IEEE Symposium on 3D User Interfaces (3DUI)
  • 2010
This paper proposes the use of a commercial and low-cost wireless device to use as input device for AR, and describes the integration of this device into an AR application, and some preliminary tests aiming at evaluating the tracking accuracy and precision.