Augmented Perception of the Past. The Case of Hellenistic Syracuse


The aim of this paper is to present a real-time interaction system for ancient artifacts digitally restored in a virtual environment. Using commercial hardware and open source software, Augmented Reality versions of archaeological artifacts are experienced on mobile devices both in a real outdoor site as well as an indoor museum. The case study for this… (More)
DOI: 10.4304/jmm.7.2.211-216


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