Assignment 2: Position-Based Fluids

  • Published 2016


Fluid simulation is a common challenge in computer graphics, and one that illustrates the need for efficient physical models. While physically accurate simulations of fluid dynamics can be conducted by solving the Navier-Stokes equations exactly, this is computationally expensive in general, and as such is often not suitable for graphics applications… (More)


Cite this paper

@inproceedings{2016Assignment2P, title={Assignment 2: Position-Based Fluids}, author={}, year={2016} }