Artificial Intelligence in Games : A look at the smarts behind Lionhead Studio ’ s “ Black and White ” and where it can and will go in the future

@inproceedings{WexlerArtificialII,
  title={Artificial Intelligence in Games : A look at the smarts behind Lionhead Studio ’ s “ Black and White ” and where it can and will go in the future},
  author={James Wexler}
}
With its latest release “Black and White”, Lionhead Studios has set the new standard for artificial intelligence in games. Creatures in this game have an incredible ability to learn that is implemented through a variety of AI algorithms and techniques. There is much that could be added to the game given ample time and computing resources. These additions include a partial order planner for creatures’ actions, a game-state search algorithm and planner for a computer-controlled opponent, and a… CONTINUE READING

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