• Corpus ID: 218466433

Artificial Intelligence in Behavioral and Mental Health Care

@inproceedings{Hudlicka2015ArtificialII,
  title={Artificial Intelligence in Behavioral and Mental Health Care},
  author={Eva Hudlicka},
  year={2015}
}
The past decade has witnessed tremendous progress in the development of affective intelligent virtual agents and serious games (games used for training, coaching, therapy, and other non-entertainment purposes). These developments, in conjunction with an expanding interest in telemental health, have led to a growing recognition that these technologies can significantly enhance clinical practice and improve patient outcomes. This chapter provides a brief history of intelligent virtual affective… 
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