Art-based Rendering of Fur, Grass, and Trees

@inproceedings{Kowalski1999ArtbasedRO,
  title={Art-based Rendering of Fur, Grass, and Trees},
  author={Michael A. Kowalski and Lee Markosian and Justin D Northrup and Lubomir D. Bourdev and Ronen Barzel and Loring Holden and John F. Hughes},
  booktitle={SIGGRAPH},
  year={1999}
}
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer graphics scenes in a stylized manner suggesting the complexity of the scene without representing it explicitly. The basic algorithm is customizable to produce a range of effects including fur, grass and trees, as we demonstrate in this paper and accompanying video. The algorithm is implemented within a broader framework… CONTINUE READING
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