Are games a viable solution to crowdsourcing improvements to faulty OCR? – The Purposeful Gaming and BHL experience
@article{Seidman2016AreGA, title={Are games a viable solution to crowdsourcing improvements to faulty OCR? – The Purposeful Gaming and BHL experience}, author={Max Seidman and Mary Flanagan and Trish Rose-Sandler and Mike Lichtenberg}, journal={Code4Lib Journal}, year={2016} }
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3 Citations
Crowdsourcing the OCR Ground Truth of a German and French Cultural Heritage Corpus
- Computer ScienceJ. Lang. Technol. Comput. Linguistics
- 2018
The crowd-correction platform Kokos is built to improve the OCR quality of the digitized yearbooks of the Swiss Alpine Club (SAC) from the 19th century, achieving an OCR ground truth with a systematically evaluated accuracy of 99.7 % on the word level.
A free-access online key to identify Amazonian ferns
- Environmental SciencePhytoKeys
- 2017
An internet-based free-access tool to identify Amazonian fern species, which includes 302 terrestrial and aquatic entities mainly from lowland Amazonian forests, developed in Lucid 3.5 software.