Approved by:

  title={Approved by:},
  author={William R. Mark and Anselmo Lastra},
William R. Mark POST-RENDERING 3D IMAGE WARPING: VISIBILITY, RECONSTRUCTION, AND PERFORMANCE FOR DEPTH-IMAGE WARPING (Under the direction of Dr. Gary Bishop) The images generated by real-time 3D graphics systems exhibit enormous frame-to-frame coherence, which is not exploited by the conventional graphics pipeline. I exploit this coherence by decoupling image rendering from image display. My system renders every Nth frame in the conventional manner, and generates the in-between frames with an… CONTINUE READING