Applying the CASSM Framework to Improving End User Debugging of Interactive Machine Learning

@article{Gillies2015ApplyingTC,
  title={Applying the CASSM Framework to Improving End User Debugging of Interactive Machine Learning},
  author={Marco Gillies and Andrea Kleinsmith and Harry Brenton},
  journal={Proceedings of the 20th International Conference on Intelligent User Interfaces},
  year={2015}
}
  • Marco Gillies, Andrea Kleinsmith, Harry Brenton
  • Published 2015
  • Computer Science
  • Proceedings of the 20th International Conference on Intelligent User Interfaces
  • This paper presents an application of the CASSM (Concept-based Analysis of Surface and Structural Misfits) framework to interactive machine learning for a bodily interaction domain. We developed software to enable end users to design full body interaction games involving interaction with a virtual character. The software used a machine learning algorithm to classify postures as based on examples provided by users. A longitudinal study showed that training the algorithm was straightforward, but… CONTINUE READING

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