Applying the CASSM Framework to Improving End User Debugging of Interactive Machine Learning

@inproceedings{Gillies2015ApplyingTC,
  title={Applying the CASSM Framework to Improving End User Debugging of Interactive Machine Learning},
  author={Marco Gillies and Andrea Kleinsmith and Harry Brenton},
  booktitle={IUI},
  year={2015}
}
This paper presents an application of the CASSM (Concept-based Analysis of Surface and Structural Misfits) framework to interactive machine learning for a bodily interaction domain. We developed software to enable end users to design full body interaction games involving interaction with a virtual character. The software used a machine learning algorithm to classify postures as based on examples provided by users. A longitudinal study showed that training the algorithm was straightforward, but… CONTINUE READING

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