Application of behavioral theory in computer game design for health behavior change

@inproceedings{Shegog2010ApplicationOB,
  title={Application of behavioral theory in computer game design for health behavior change},
  author={Ross Shegog},
  year={2010}
}
The application of gaming as a method to change health behavior carries with it the burden to impact the consequences of morbidity and mortality. Nowhere, then, is the contention of games having a “serious” purpose more relevant than in the domain of serious games for health. Serious games are gaining profile as a potential strategy to educate the public about health in new and novel ways. Computer games represent an emerging approach to the continued research and development of health… CONTINUE READING

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