Applicability of Cyclic-Memory Networks and IEEE1394 for Fine Motion Control and Arcade Games


Motion control and arcade games require a high bandwidth and periodic transfers to meet the needs of more precise control of motors, and more players and more complex graphics in arcade games. There is a common-memory architecture called “Cyclic Memory” because the data is refreshed periodically, which is well known in the field of real-time systems… (More)
DOI: 10.1109/RTCSA.1999.811283