Appearance Based Object Modeling using Texture Database: Acquisition Compression and Rendering

@inproceedings{Furukawa2002AppearanceBO,
  title={Appearance Based Object Modeling using Texture Database: Acquisition Compression and Rendering},
  author={Ryo Furukawa and Hiroshi Kawasaki and Katsushi Ikeuchi and Masao Sakauchi},
  booktitle={Rendering Techniques},
  year={2002}
}
Image-based object modeling enables us to compose photorealistic images of modeled objects for various rendering conditions (viewpoints/light directions, etc.) However, it is very challenging to acquire a huge number of object images for all combinations of capturing parameters and to then handle the resulting huge data sets for the model. In this paper, we present a novel modeling method for acquiring and preserving appearances of objects. Using a specialized capturing platform, we first… CONTINUE READING
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