An empirical study of Cloud Gaming

@article{Manzano2012AnES,
  title={An empirical study of Cloud Gaming},
  author={Marc Manzano and Jos{\'e} Alberto Hern{\'a}ndez and Manuel Urue{\~n}a and Eusebi Calle},
  journal={2012 11th Annual Workshop on Network and Systems Support for Games (NetGames)},
  year={2012},
  pages={1-2}
}
Online gaming connects players from all over the world together for fun and entertainment, and has been regarded as one of the most profitable and popular Internet services. Besides, there is a growing trend towards moving local applications to remote data centers: this is often referred to as the cloud. With the purpose of studying the impact of Cloud Gaming on the access network load, in this paper we carry out an empirical network traffic analysis of two well-known cloud gaming platforms: On… CONTINUE READING
Highly Cited
This paper has 23 citations. REVIEW CITATIONS

Citations

Publications citing this paper.
Showing 1-10 of 16 extracted citations

UBCGaming: Ubiquitous Cloud Gaming System

View 2 Excerpts
Highly Influenced

Foveated video streaming for cloud gaming

2017 IEEE 19th International Workshop on Multimedia Signal Processing (MMSP) • 2017
View 1 Excerpt

Cognitive Resource Optimization for the Decomposed Cloud Gaming Platform

IEEE Transactions on Circuits and Systems for Video Technology • 2015
View 1 Excerpt

On Achieving Cost-Effective Adaptive Cloud Gaming in Geo-Distributed Data Centers

IEEE Transactions on Circuits and Systems for Video Technology • 2015
View 1 Excerpt

Play Request Dispatching for Efficient Virtual Machine Usage in Cloud Gaming

IEEE Transactions on Circuits and Systems for Video Technology • 2015

Playing High-End Video Games in the Cloud: A Measurement Study

IEEE Transactions on Circuits and Systems for Video Technology • 2015
View 1 Excerpt

Remote rendering solutions using web technologies

Multimedia Tools and Applications • 2015
View 1 Excerpt

The impact of video encoding parameters and game type on QoE for cloud gaming: A case study using the steam platform

2015 Seventh International Workshop on Quality of Multimedia Experience (QoMEX) • 2015
View 1 Excerpt

References

Publications referenced by this paper.
Showing 1-2 of 2 references

Similar Papers

Loading similar papers…