An activity theory-based model for serious games analysis and conceptual design

@article{Carvalho2015AnAT,
  title={An activity theory-based model for serious games analysis and conceptual design},
  author={Maira B. Carvalho and Francesco Bellotti and Riccardo Berta and Alessandro De Gloria and Carolina Islas Sedano and Jannicke Baalsrud Hauge and Jun Hu and Matthias Rauterberg},
  journal={Computers & Education},
  year={2015},
  volume={87},
  pages={166-181}
}
There are currently a number of models, frameworks and methodologies for serious games analysis and design that provide useful interpretations of the possibilities and limitations offered by serious games. However, these tools focus mostly on high-level aspects and requirements and do not help understand how such high-level requirements can be concretely satisfied. In this paper, we present a conceptual model, called Activity Theory-based Model of Serious Games (ATMSG), that aims to fill this… CONTINUE READING
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