An Investigation Into the Gamification of E-Learning in Higher Education

  title={An Investigation Into the Gamification of E-Learning in Higher Education},
  author={Fenio Annansingh},
The concept of gamification has gained significant attention from practitioners and academics alike. Using game mechanics and dynamics to support an e-learning platform can increase learners’ motivation, engagement, and retention areas, which have been proven to be challenging in the past. This chapter proposes a conceptual gamified e-learning framework which addresses some of the issues facing such environments. Further work needs to be done to standardize the framework by testing and applying… 
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A Study on the Relationship between Educational Achievement and Emotional Engagement in a Gameful Interface for Video Lecture Systems
  • Haksun Lee, Y. Doh
  • Computer Science
    2012 International Symposium on Ubiquitous Virtual Reality
  • 2012
This study applies gameful design to video lecturing systems, and expects this design to enhancing emotional engagement in learning, thereby increasing educational achievement.