An Interview with James Hannigan

@article{Mera2009AnIW,
  title={An Interview with James Hannigan},
  author={Miguel Mera},
  journal={Music, Sound, and the Moving Image},
  year={2009},
  volume={3},
  pages={115 - 99}
}
  • Miguel Mera
  • Published 26 October 2009
  • Art
  • Music, Sound, and the Moving Image
<b>James Hannigan</b> is a composer with involvement in a variety of media industries. Starting his career at Electronic Arts in the mid-1990s after a short stint in television, James worked on various EA Sports titles (<i>FIFA/F1</i> series) and hits such as Origin’s <i>Privateer: The Darkening</i> (1996) – one of the earliest games to use live action – along with others of the era such as <i>Warhammer</i> (Mindscape, 1996). James later returned to freelance work and based himself at Pinewood… Expand
1 Citations
Game Scoring: Towards a Broader Theory
ii Acknowledgements iii Table of