An Interdisciplinary Approach for Successfully Integrating Human-Centered Design Methods into Development Processes Practiced by Industrial Software Development Organizations

@inproceedings{Metzker2001AnIA,
  title={An Interdisciplinary Approach for Successfully Integrating Human-Centered Design Methods into Development Processes Practiced by Industrial Software Development Organizations},
  author={Eduard Metzker and Michael Offergeld},
  booktitle={EHCI},
  year={2001}
}
In a world where competitors are just a mouse-click away, human-centered design (HCD) methods change from a last minute add-on to a vital part of the software development lifecycle. However, case studies indicate that existing process models for HCD are not prepared to cope with the organizational obstacles typically encountered during the introduction and establishment of HCD methods in industrial software development organizations. Knowledge about exactly how to most efficiently and smoothly… 

Adoption-centric usability engineering: systematic deployment, evaluation and improvement of usability engineering methods in the software engineering lifecycle

It is argued that usability engineering methods can only be regarded as integrated in the software development process of an organization, when these methods are practiced and accepted by development teams.

Cross-functional interaction during the early phases of user-centered software new product development: reconsidering the common area of interest

The results indicate that the early phases of software NPD are actually a collaborative learning process in which representations of the new product are built iteratively, increasing multidisciplinary knowledge related to the evolving shared object of development.

Evidence-Based Usability Engineering

This paper presents a first prototype of a novel kind of computer-aided usability engineering environment called ProUSE, that supports the evidence-based usability engineering approach and is connected to existing process improvement frameworks such as UMM (Usability Maturity Model) via a meta-model.

Use and Reuse of HCI Knowledge in the Software Development Lifecycle: Existing Approaches and What Developers Thinks

An alternative approach that aims at fostering the integration of UE activities and artifacts into existing software development processes is presented, based on six claims that are derived from an analysis of existing UE process models and requirements of software developers.

Integrating usability engineering methods into existing software development processes via evidence-based usability engineering

An alternative approach that aims at fostering the integration of UE activities and artifacts into existing software development processes is presented, based on six claims that are derived from an analysis of existing UE process models and requirements of software developers.

A Measurement-Based for Adopting Usability Engineering Methods and Tools

This paper proposed to combine expert-based institutionalization and measurement-based strategy in a single process metrics support environment for selecting and institutionalizing usability engineering methods.

Modeling How to Understand a Target System: Bridging the Gap Between Software Engineers and Usability Experts

A method to model the features of how to understand a target system revealed that software engineers who failed in the activities have a tendency to understand tasks correspond to functions, in addition to understanding an entire system from functions.

Problems in Usability Improvement Activity by Software Engineers - Consideration through Verification Experiments for Human- Centered Design Process Support Environment

A support environment for software engineers that combine human centered design (HCD) policy with system development process to improve usability is developed, and it is found that there is some difficult task about HCD activities forSoftware engineers to carry out.

Investigation of a novel formal model for mobile user interface design

A new formal model called the Formal Model of Mobile User Interface Design (FMMUID) is devised to characterise the composition of the UI design based on hierarchical structure and a set theory language, which can facilitate the development process of mobile UI applications.

5 th Workshop on Software and Usability Engineering Cross-Pollination: Patterns, Usability and User Experience

This workshop will investigate the application of usability engineering methods that are adapted to fit the evaluation of advanced interfaces and how usability and user experience evaluation methods can be incorporated to support design decisions and changes in standard software development.

References

SHOWING 1-10 OF 29 REFERENCES

The Usability Engineering Lifecycle: A Practitioner's Handbook for User Interface Design

Inside, a twenty-year expert answers this question in full, presenting the techniques of Usability Engineering as a series of product lifecycle tasks that result directly in easier-to-learn, easier- to-use software.

Contextual design - defining customer-centered systems

This book introduces a customer-centered approach to business by showing how data gathered from people while they work can drive the definition of a product or process while supporting the needs of

The object-oriented systems life cycle

In software engineering, the traditional description of the software life cycle is based on an underlying model, commonly referred to as the “waterfall” model (e.g., [4]). This model initially

Capability maturity model, version 1.1

The capability maturity model (CMM), developed to present sets of recommended practices in a number of key process areas that have been shown to enhance software-development and maintenance

A spiral model of software development and enhancement

An outline is given of the process steps involved in the spiral model, an evolving risk-driven approach that provides a framework for guiding the software process and its application to a software project is shown.

Practical education for improving software usability

Personal suggestions of activities for the realistic and practical alternative of training development team members as usability advocates are made to meet the needs specified in the recent Strong et al. report on humancomputer interaction education, research, and practice.

Software for Use - A Practical Guide to the Models and Methods of Usage-Centered Design

The most provocative material here is the coverage of the Internet--the book argues that many Web sites sacrifice usability for visual razzle-dazzle, and it offers ways to organize Web sites for better usability.

Assisting Designers in Developing Interactive Business Oriented Applications

This engineer education development project covers planning for study entities, restructuring degree programs’ study plans for the needed parts in order for them to support the new educational environments and utilizing HAMK’s inter-dis ciplinarily quality.

A Model-Based Interface Development Environment

  • A. Puerta
  • Art, Computer Science
    IEEE Softw.
  • 1997
The author describes Mobi-D (Model-Based Interface Designer), a comprehensive environment that supports user-centered design through model-based interface development through a series of declarative models interrelated to provide a formal representation of an interface design.