An Exploration Tool for Predicting Stealthy Behaviour

  title={An Exploration Tool for Predicting Stealthy Behaviour},
  author={Jonathan Tremblay and Pedro Andrade Torres and Nir Rikovitch and Clark Verbrugge},
Stealthy movement is an important part of many games in the First Person Shooter (FPS) and Role Playing Games (RPG) genres. Structuring a game level to match stealth goals, however, is difficult, and can depend on subtle and fragile interactions between the game space, enemy motion, and other factors. Here we apply a probabilistic path-finding approach to efficiently analyze a 2D space and find stealthy paths. This approach naturally accommodates variation in the level design, numbers and… CONTINUE READING
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