An Examination of Violence and Gender Role Portrayals in Video Games: Implications for Gender Socialization and Aggressive Behavior

@article{Dietz1998AnEO,
  title={An Examination of Violence and Gender Role Portrayals in Video Games: Implications for Gender Socialization and Aggressive Behavior},
  author={Tracy L. Dietz},
  journal={Sex Roles},
  year={1998},
  volume={38},
  pages={425-442}
}
  • T. Dietz
  • Published 1998
  • Political Science, Psychology
  • Sex Roles
Using content analysis, this research examinesthe portrayal of women and the use of violent themes ina sample of 33 popular Nintendo and Sega Genesis videogames. It is proposed that video games, like other media forms, impact the identity ofchildren. This analysis reveals that traditional genderroles and violence are central to many games in thesample. There were no female characters in 41% of the games with characters. In 28% of these, womenwere portrayed as sex objects. Nearly 80% of the… Expand

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