An Architecture for Interactive Tetrahedral Volume Rendering

@inproceedings{King2001AnAF,
  title={An Architecture for Interactive Tetrahedral Volume Rendering},
  author={Davis King and Craig M. Wittenbrink and Hans J. Wolters},
  booktitle={Volume Graphics},
  year={2001}
}
We present a new architecture for interactive unstructured volume rendering. Our system moves all the computations necessary for order-independent transparency and volume scan conversion from the CPU to the graphics hardware, and it makes a software sorting pass unnecessary. It therefore provides the same advantages for volume data that triangle-processing hardware provides for surfaces. To address a remaining bottleneck – the bandwidth between main memory and the graphics processor – we… CONTINUE READING

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