Alternative algorithms for computing Explicit Corridor Maps using exact and topology-oriented paradigms

@inproceedings{2013AlternativeAF,
  title={Alternative algorithms for computing Explicit Corridor Maps using exact and topology-oriented paradigms},
  author={},
  year={2013}
}
  • Published 2013
In the last two decades, games and real-time applications have known an exponential growth in terms of complexity, becoming more and more able to simulate realistic environments. For these complex systems efficient path planning and crowd simulation algorithms are fundamental. Consequently, a lot of research has been done to design the right data structures… CONTINUE READING