Adaptive Partitioning of Vertex Shader for Low Power High Performance Geometry Engine

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@inproceedings{Silpa2009AdaptivePO, title={Adaptive Partitioning of Vertex Shader for Low Power High Performance Geometry Engine}, author={B. V. N. Silpa and Kumar S. S. Vemuri and Preeti Ranjan Panda}, booktitle={ISVC}, year={2009} }