Corpus ID: 147439518

Adaptive Music Generation for Computer Games

@inproceedings{Prechtl2016AdaptiveMG,
  title={Adaptive Music Generation for Computer Games},
  author={A. Prechtl},
  year={2016}
}
This dissertation explores a novel approach to game music that addresses the limitations of conventional game music systems in supporting a dynamically changing narrative. In the proposed approach, the music is generated automatically based on a set of variable input parameters corresponding to emotional musical features. These are then tied to narrative parameters in the game, so that the features and emotions of the music are perceived to continuously adapt to the game's changing narrative… Expand
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MusicXML parser Tension model Optimization algorithm Pattern detection algorithm MIDI converter Yes MusicXML file : Template piece MusicXML file : output piece Manual tension profile input Manual tension input ?
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