Activity-promoting video games and increased energy expenditure.

@article{LanninghamFoster2009ActivitypromotingVG,
  title={Activity-promoting video games and increased energy expenditure.},
  author={Lorraine M Lanningham-Foster and Randal C Foster and Shelly K McCrady and Teresa B. Jensen and Naim G Mitre and James A. Levine},
  journal={The Journal of pediatrics},
  year={2009},
  volume={154 6},
  pages={819-23}
}
OBJECTIVES To test the hypothesis that both children and adults would expend more calories and move more while playing activity-promoting video games compared with sedentary video games. STUDY DESIGN In this single-group study, 22 healthy children (12 +/- 2 years; 11 male, 11 female) and 20 adults (34 +/- 11 years; 10 male, 10 female) were recruited. Energy expenditure and physical activity were measured while participants were resting, standing, watching television seated, sitting and… CONTINUE READING
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Couch otatoes to jumping beans : a pilot study of the effect of active video games on physical ctivity in children

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