Active Choice Is Tendency of Players : Case Studies of Motivation Classification in the Motivation Behavior Games

@inproceedings{Syufagi2013ActiveCI,
  title={Active Choice Is Tendency of Players : Case Studies of Motivation Classification in the Motivation Behavior Games},
  author={Moh. Aries Syufagi and S. Harini and Mochamad Hariadi and Mauridhi Hery Purnomo},
  year={2013}
}
To assess the motivation level of player interest is difficult; many instruments are potentially biased, unreliable and invalid test. Whereas, in serious game is important to know the motivation level. If the motivation level can be measured well, the mastery learning can be achieved. Mastery learning is the core of the learning process in serious game. To classify the motivation level of players, researchers propose a Motivation Behavior Game (MBG). MBG improves this motivation concept to… CONTINUE READING

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