Acceleration of Othello Computer Game Using an FPGA Tablet

Abstract

In this research, we accelerate the AI (Artificial Intelligence) portion of the Othello computer game using an FPGA (Field Programmable Gate Arrays). In computer-based board games such as Go and Othello, the calculation time for the AI part increases according to the number of states of a game and the level of look-ahead. We propose the use of an FPGA… (More)
DOI: 10.1109/CANDAR.2015.69

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