Accelerated, high-quality refraction computations for volume graphics


We present an efficient framework for the high-quality rendering of discretely sampled surface-based objects with refractive effects. This requires an accurate estimation of the refraction coefficients, paired with efficient and accurate surface detection, space traversal, and backdrop image sampling. Our framework achieves these goals, by employing a high… (More)
DOI: 10.2312/VG/VG05/073-081


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