A visual editing tool supporting the production of 3D interactive graphics assets for public exhibitions

@article{Cannav2020AVE,
  title={A visual editing tool supporting the production of 3D interactive graphics assets for public exhibitions},
  author={Alberto Cannav{\`o} and Francesco De Pace and Federico Salaroglio and F. Lamberti},
  journal={Int. J. Hum. Comput. Stud.},
  year={2020},
  volume={141},
  pages={102450}
}
Abstract The introduction of interactive assets in public exhibitions is capable to significantly enhance the visitors’ user experience. However, the creation of interactive applications could represent a challenging task, especially for users lacking computer skills. Visual programming languages (VPLs) – one of the instruments belonging to the broad categories of methods and tools devised to support end-user development (EUD) – promise to offer an intuitive way to overcome these limitations… Expand
Enhanced cognitive workload evaluation in 3D immersive environments with TOPSIS model

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