A systematic process for evaluating structured perfect Bayesian equilibria in dynamic games with asymmetric information


We consider a finite horizon dynamic game with N selfish players who observe their types privately and take actions, which are publicly observed. Players' types evolve as conditionally independent Markov processes, conditioned on their current actions. Their actions and types jointly determine their instantaneous rewards. Since each player has a different… (More)
DOI: 10.1109/ACC.2016.7525439


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