A systematic literature review of empirical evidence on computer games and serious games

@article{Connolly2012ASL,
  title={A systematic literature review of empirical evidence on computer games and serious games},
  author={Thomas M. Connolly and Elizabeth A. Boyle and Ewan MacArthur and Thomas Hainey and James M. Boyle},
  journal={Computers & Education},
  year={2012},
  volume={59},
  pages={661-686}
}
This paper examines the literature on computer games and serious games in regard to the potential positive impacts of gaming on users aged 14 years or above, especially with respect to learning, skill enhancement and engagement. Search terms identified 129 papers reporting empirical evidence about the impacts and outcomes of computer games and serious games with respect to learning and engagement and a multidimensional approach to categorizing games was developed. The findings revealed that… CONTINUE READING

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Citations

Publications citing this paper.
SHOWING 1-10 OF 729 CITATIONS

Middle School Teachers' Use and Perceptions of Digital Game-Based Learning

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CITES BACKGROUND & METHODS
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Proposal to Educational Games Virtualization

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CITES RESULTS & BACKGROUND
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FILTER CITATIONS BY YEAR

2012
2020

CITATION STATISTICS

  • 61 Highly Influenced Citations

  • Averaged 117 Citations per year from 2017 through 2019

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