A survey of point-based techniques in computer graphics

@article{Kobbelt2004ASO,
  title={A survey of point-based techniques in computer graphics},
  author={Leif Kobbelt and Mario Botsch},
  journal={Computers & Graphics},
  year={2004},
  volume={28},
  pages={801-814}
}
In recent years point-based geometry has gained increasing attention as an alternative surface representation, both for efficient rendering and for flexible geometry processing of highly complex 3D-models. Point sampled objects do neither have to store nor to maintain globally consistent topological information. Therefore they are more flexible compared to triangle meshes when it comes to handling highly complex or dynamically changing shapes. In this paper, we make an attempt to give an… CONTINUE READING
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