A requirements analysis for videogame design support tools

Abstract

Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of game design involves reasoning about the effects of different potential game mechanics on player experience. Unlike some design fields, such as architecture and mechanical design… (More)
DOI: 10.1145/1536513.1536543

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Cite this paper

@inproceedings{Nelson2009ARA, title={A requirements analysis for videogame design support tools}, author={Mark J. Nelson and Michael Mateas}, booktitle={FDG}, year={2009} }