A method for feedback delay measurement using a low-cost Arduino microcontroller: Lesson learned: Delay influenced by video bitrate and game-level

@article{Beyer2015AMF,
  title={A method for feedback delay measurement using a low-cost Arduino microcontroller: Lesson learned: Delay influenced by video bitrate and game-level},
  author={Justus Beyer and Richard Varbelow and Jan-Niklas Antons and Steffen Zander},
  journal={2015 Seventh International Workshop on Quality of Multimedia Experience (QoMEX)},
  year={2015},
  pages={1-2}
}
Studying cloud gaming QoE, we found the video compression bitrate and the played game level to significantly influence the system's feedback delay. We present a novel low-cost approach to accurately measure the latency between a user command and the system response using the popular Arduino microcontroller platform and conclude with lessons learned for future cloud gaming lab studies. 

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