A market model for level of detail control

@inproceedings{Howell1999AMM,
  title={A market model for level of detail control},
  author={J. Howell and Yiorgos Chrysanthou and Anthony Steed and Mel Slater},
  booktitle={VRST},
  year={1999}
}
In virtual reality simulations the speed of rendering is vitally important. One of the techniques for controlling the frame rate is the assignment of different levels of detail for each object within a scene. The most well-known level of detail assignment algorithms are the Funkhouser[1] algorithm and the algorithm where the level of detail is assigned with… CONTINUE READING