A language for modeling agents' decision making processes in games

@inproceedings{Gal2003ALF,
  title={A language for modeling agents' decision making processes in games},
  author={Ya'akov Gal and Avi Pfeffer},
  booktitle={AAMAS},
  year={2003}
}
Multi-agent systems that use game-theoretic analysis for decision making traditionally take a normative approach, in which agents' decisions are derived rationally from the game description. This approach is insufficient to capture the decision making processes of real-life agents. Such agents may be partially irrational, they may use models other than the real world to make decisions, and they may be uncertain about their opponents' decision making processes. We present Networks of Influence… CONTINUE READING
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