• Corpus ID: 239050064

A guided journey through non-interactive automatic story generation

@article{Botelho2021AGJ,
  title={A guided journey through non-interactive automatic story generation},
  author={Lu{\'i}s Miguel Botelho},
  journal={ArXiv},
  year={2021},
  volume={abs/2110.11167}
}
  • L. Botelho
  • Published 8 October 2021
  • Computer Science
  • ArXiv
We present a literature survey on non-interactive computational story generation. The article starts with the presentation of requirements for creative systems, three types of models of creativity (computational, socio-cultural, and individual), and models of human creative writing. Then it reviews each class of story generation approach depending on the used technology: story-schemas, analogy, rules, planning, evolutionary algorithms, implicit knowledge learning, and explicit knowledge…