A gaze-based study for investigating the perception of visual realism in simulated scenes

@article{ElHelw2008AGS,
  title={A gaze-based study for investigating the perception of visual realism in simulated scenes},
  author={Mohamed A. ElHelw and Marios Nicolaou and Adrian James Chung and Guang-Zhong Yang and M. Stella Atkins},
  journal={TAP},
  year={2008},
  volume={5},
  pages={3:1-3:20}
}
Visual realism has been a major objective of computer graphics since the inception of the field. However, the perception of visual realism is not a well-understood process and is usually attributed to a combination of visual cues and image features that are difficult to define or measure. For highly complex images, the problem is even more involved. The purpose of this paper is to present a study based on eye tracking for investigating the perception of visual realism of static images with… CONTINUE READING
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